
It's sufficiently notable that even game walkthroughs mention it to avoid you making the same mistake and yet it remains there, 16 years later. For instance, in Return to Kharak, there's a bug that prevents you from jumping to the next level if you capture two attack frigates or manage to save all six cryotrays. You see, Gearbox's hands-off approach to the game has meant that some of the original bugs and flaws remain. In the same way you can never watch a VHS tape after you've seen your first DVD, the original games now almost offend the eye. Looking at these games now on a HD screen and with the benefit of hindsight, you'll realize that your memory was playing tricks on you when you remembered the game being beautiful. The package also comes with the "classic" versions of both games, which I'm sure you'll take a look at once, recoil in horror, and never open again. Screenshot from the original for comparison The other change is to unify the multiplayer module and break it out into its own game, although you can still play skirmishes against the game's AI inside each game. It semi-transparently floats over the action, rather than the solid-color frame that fans will remember. The most notable change is the re-built UI, which now behaves the same way in both titles. Homeworld: Remastered isn't just prettied up visuals, though. That's mostly a good thing: fans might have resisted any major change to the game they already know and love. Wisely, Gearbox resisted the urge to tamper with the game beyond the much-trumpeted graphical refresh. After all, the studio had taken plenty of heat for high-profile flops Aliens: Colonial Marines and Duke Nukem Forever.
#Homeworld games software
When it was announced that Gearbox Software had taken on the job, there was some nervousness on behalf of the fans. That way, you could move your ships to attack enemies from above, below, or - more frequently - both. Unlike those isometric games, which saw you fight battles on a horizontal plane, Homeworld let you fight battles in three dimensions.
#Homeworld games Pc
Thankfully.įor those who unfamiliar with Homeworld: it's a 3D real-time strategy title that was a revelation to a generation of PC gamers raised on Starcraft and Command & Conquer. Gearbox made a similar play with the long-in-development Duke Nukem Forever. Texas-based Borderlands studio Gearbox Software rescued the titles from obscurity after a decade of legal red-tape and spent the last two years remastering the games for modern machines. Homeworld: Remastered Collection, the revival of the much-loved strategy games from 19, launches tomorrow.
